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Orbital › Orbital guide › Ships

The ships

Each ship has its own fighting style. You start with the Interceptor, then unlock the others with the coins you earn in missions.

Interceptor

Interceptor

Free to start · Starting power 1

The starter fighter, reliable and balanced.

  • Armor100
  • Power10
  • Fire rate2.6
  • Thrusters215
  • Magnet95
Neon Stealth

Neon Stealth

800 🪙 · Starting power 4

Very fast with a high fire rate, but light armor.

  • Armor80
  • Power10
  • Fire rate3.1
  • Thrusters260
  • Magnet105
Raptor

Raptor

1,800 🪙 · Starting power 8

Forward-swept wings and heavy cannons: the king of damage.

  • Armor95
  • Power14
  • Fire rate3
  • Thrusters225
  • Magnet90
Royal

Royal

4,000 🪙 · Starting power 13

Gold-plated, very tough, with a super-powerful magnet.

  • Armor160
  • Power13
  • Fire rate2.8
  • Thrusters205
  • Magnet150
Pumpkin

Pumpkin

1,200 🪙 · Starting power 5 · Halloween edition

Halloween edition: repairs itself in flight. Regenerates 1.5 HP/s.

  • Armor120
  • Power12
  • Fire rate2.8
  • Thrusters225
  • Magnet110
Aurora

Aurora

1,200 🪙 · Starting power 5 · Christmas edition

Christmas edition: a boosted magnet pulls crystals from afar. Magnet +40%.

  • Armor115
  • Power12
  • Fire rate2.9
  • Thrusters225
  • Magnet100

The hangar: up to level 25

Each ship has 5 stats to upgrade with coins, each over 25 levels of 10 steps. Each level adds 8% to the base value and +1 to the ship's power, which opens new worlds.

The first levels are quick; the last ones take real effort: 136,070 coins to max out a single stat.

Cost of each level (coins)

1160219032204250529063407390845095201061011790121,030131,340141,740152,260162,940173,830184,980196,470208,4102110,9302214,2102318,4802424,0202531,220
Orbital's hangar

Modules

Bought once per ship, they work in every mission.

Crystal analyzer
Crystal analyzer500 🪙

+20% experience per crystal: upgrades come faster.

Escort drone
Escort drone700 🪙

Every mission starts with an allied drone.

Missile launcher
Missile launcher900 🪙

Every mission starts with homing missiles.

Emergency shield
Emergency shield1,200 🪙

Once per mission, absorbs a fatal hit and restores 40% HP.

Mastery and gold finish

Each ship gains experience as you play with it and ranks up to rank 10: each rank pays coins (rank × 30), and rank 10 gives it a gold finish.

Gold Interceptor

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