
Interceptor
Free to start · Starting power 1
The starter fighter, reliable and balanced.
Orbital › Orbital guide › Ships
Each ship has its own fighting style. You start with the Interceptor, then unlock the others with the coins you earn in missions.

Free to start · Starting power 1
The starter fighter, reliable and balanced.

800 🪙 · Starting power 4
Very fast with a high fire rate, but light armor.

1,800 🪙 · Starting power 8
Forward-swept wings and heavy cannons: the king of damage.

4,000 🪙 · Starting power 13
Gold-plated, very tough, with a super-powerful magnet.

1,200 🪙 · Starting power 5 · Halloween edition
Halloween edition: repairs itself in flight. Regenerates 1.5 HP/s.

1,200 🪙 · Starting power 5 · Christmas edition
Christmas edition: a boosted magnet pulls crystals from afar. Magnet +40%.
Each ship has 5 stats to upgrade with coins, each over 25 levels of 10 steps. Each level adds 8% to the base value and +1 to the ship's power, which opens new worlds.
The first levels are quick; the last ones take real effort: 136,070 coins to max out a single stat.

Bought once per ship, they work in every mission.

+20% experience per crystal: upgrades come faster.

Every mission starts with an allied drone.

Every mission starts with homing missiles.

Once per mission, absorbs a fatal hit and restores 40% HP.
Each ship gains experience as you play with it and ranks up to rank 10: each rank pays coins (rank × 30), and rank 10 gives it a gold finish.

Free, no download, on phone and computer.
Play for freeNext page: Upgrades and weapons →